Design-A-Day Planner
A Marketing Site
Project Overview
Challenge
Design a marketing website for a fictional planning software, Design-A-Day Planner. The site should showcase the new mobile version of the software and outline why users should want to choose this product.
Solutions
- Research features that competitors offer and discover what features would draw users in
- Incorporate screengrabs of the software to help show visualize themselves using it
- Showcase both monthly and yearly pricing options so users don't feel "locked in"
Role
UX, UI Designer & Researcher
Time
2 weeks-May 2023
Tools
Miro
Figma
Executive Summary
In May of 2023, I worked to create a marketing site for a fictional planning and organization software, Design-A-Day Planner. In the scenario, Design-A-Day Planner had just released a mobile-only version to accompany their desktop software. The company wanted a marketing website that highlighted the mobile version to attract more users and to showcase what set them apart from their competitors. I worked to create a marketing site that would meet their needs. Since this was a fictional software, I also worked to prototype a portion of the fictional software so I had assets to show off throughout the site.
Research Phase
To begin this product, I completed research that would help me better understand the user's needs and better understand what gaps were in the market that this site could fill. I completed a competitive analysis of other organization software. As I researched competitors, I looked at features and marketing sites for organization and planning software that was for both personal and business use.
While completing my competitive analysis, I also created a survey to be completed by a wide array of users. This survey had respondents of many different ages, backgrounds, and different styles for how they use planners. Gathering information from a wide pool of potential users helped me understand how different types of users would use the site and the best way to meet their needs.
Modeling Phase
After categorizing the data from my user survey, I created a primary persona and a secondary persona. Personas allowed me to recognize the user's needs and goals and will serve as the main characters in my narrative-based user flow. This will also help me to picture what a potential use would look like so I can better create an iterative design that meets user needs.
For this project, I created both a primary and secondary persona. My primary persona, Chelsea, describes a user searching for a planning and productivity software for personal use, while my secondary persona Dean describes a user searching for software for their business to use as a team.
Assets
Throughout this project, I did not feel that I could effectively create a marketing site without showing what the actual software looks like, this also aligns with how competitors show features on their marketing sites. Unfortunately, this software was fictional so to show all the features, I had to prototype part of the software myself. I created mobile, desktop, watch assets, and even a company logo to help users visualize the product.